I'm interested in the intersection of music and technology. Welcome to my website where you can uncover my portfolio, projects, and more...
Scroll down to learn more about me!
I am a musician, audio engineer, video game sound designer, and programmer exploring how technology can expand creative expression, specifically in the musical/audio realm.
I am currently a student at Carnegie Mellon University studying a
Bachelors of Computer Science and Audio Engineering/Music Tech.
I am obtaining an interdisciplinary education, taking courses such as discrete math, functional programming, counterpoint/music theory, electrical engineering, and multitrack recording.
I have experience developing for open source libraries, hackathons, and more in languages such as Python, Javascript, C, etc..
I am familiar with various DAWs such as FL Studio, Pro Tools, and Reaper, as well as implementing audio with FMOD. I've done sound design for the Lunar Gala fashion show, and implemented game audio as a member of the Game Creation Society and as an intern at Tanbii, a mobile game company.
In my free time, I enjoy biking around the city, cooking new recipes, doing improvised solos, and best of all, listening to music.
Check out my music portfolio, digital projects, and resume on this website!